Board Thread:Fun and Games/@comment-26208189-20150620012412/@comment-26890640-20150905130659

Bàsil is the king of shower thoughts. Well they usually happen when he's eating lunch, he'll just think "kelpies have adhesive skin... Wait am I a kelpie?" or "isn't Humphrey's destiny technically to die?" and just sit there uncomfortably in silence.

Clementine is trying to get more carillons from each church to join eah to make the story possible. The one from St martins pretty much told her they'll do it if they gets a ridiculous amount of money or "you'll owe me" She's frustrated at how perfect the role would be for them. Also she's agnostic. She's unsure whether a God exists but is too nervous to properly think through her views.

The eahverse has pretty much every kind of supernatural fairy from legends and folklore. The fairy world is a bit more lawful, having made human torment illegal. No more random fairy wrath, but students with stories are allowed. There's an unseelie court which functions as a criminal underbelly with traditionally terrifying fairies. Their equivalent of a police force is the elemental guard, based off the four species who are said to be of the element- salamanders are the leaders. Fire is a dangerous element so when they are on the field you know it's serious. They're sentient giant lizards. Sylphs tend to be more general observers, standing on a high place and watching for trouble. They are also the ones who do the most metaphorical legwork. Being air means they can get pretty much anywhere quickly and stealthily. Sylphia has family in the guard. Gnomes use their element of earth the most, to trap criminals or stop them. Think earthbenders from avatar. They're also the jailers. Undines usually focus on the aquatic side, so are the least seen of the guard. They're short and chubby and cute. They usually are only seen on land when searching for wanted criminals or dangerous creatures, like kelpies. Unlike the normal police force, they don't have specialised roles and generally do anything.

The fairy world doesn't have many accidents because the guard can manipulate their elements and stop disasters very quickly. The pelt trade is one of the main issues, where usually kelpies steal selkie skins, swan maiden cloaks and fairy wings to sell in the human world.