Board Thread:Roleplay/@comment-27226023-20150726225807/@comment-27235572-20150806051108

((Yeah, you should probably start it since Quinn obviously activated something XD I'm going to put a note about Quinn's magic at the bottom, because I just want to get some clarification that I'm not making her OP or into a Mary Sue.))

Quinn placed one hand on the pedestal, surprised at the sudden warmth emitting from it befor the image of a fiery red pentagram was seared into her vision. Her eyes grew large as she was instantly reminded of Shirley, with her pentagram-shaped pupil.

Quinn cursed her bad luck. What a coven of witches armed with dark magic had failed to do, she had accomplished with one touch. Ruefully, she cursed her new powers, figuring they were the reason this had happened, not knowing what had caused the statue to begin shaking and humming with energy.

The only thing that could be said was "O-oops."

((Anyway, here's my magic thingie.

Quinn's magic makes her a powerhouse, I must admit. Because of this, I've implemented some seriously debilitating drawbacks to her powers.

First of all, she can't control the energy. Like how we saw in the first RP, she can accidentally choke everyone or trap two people in a cage when she meant to trap one. Because of this, she doesn't use her nature magic often. She'll eventually learn how to control it, but definitely not now.

Another issue is that she gets drained easily. Using a lot of magic drains her physical energy, making her faint and fall asleep, something bad in a fight.

Finally, her magic hinges on emotion. While happy or calm, she has a scary amount of control. While sad, she cannot use her magic at all. And, while angry, she loses complete control over it and it is at its most powerful.

I hope that explains it all, so that she does not seem to be a Mary Sue in the next RP :3))