User blog:Hiddenfolk/Touhou ocs

I just realised I have like 30 touhou ocs...oh yeah, touhou is a series of bullet hell games based on japanese mythology featuring monster girls with ridiculously powerful abilities and kickass music.

Susumu Himi- The truth-loving liar- A kyourinrin created from the scrolls and manuscripts of a once great noble house of learning. They have the ability to manipulate transmitted information  (anything from written word to telepathy to satellite signals.) They feel wronged by the neglect of all the information they held so are unwilling to share any of it. She's a historian, invested in compiling as much info as possible and restoring ancient documents. However after collecting the knowledge she wants, she'll probably use her ability to replace the accounts with something else, which makes her very unpopular with scholars. She's powerful enough to be an extra boss if she was actually a game character but she doesn't have any ulterior motives. She'll mess with the situation, making it more difficult to resolve but won't cause any incident of her own. She's pretty smug and tends to deliberately antagonise the protagonists.

A suzuri no tamashii- her partner/friend with the ability to create vivid images out of writing or drawings and ink manipulation  (think of a black and white tv except more illustrative.) She's also neutral enough but more sociable and friendly towards the protagonists. She'd be a midboss most likely. She likes storytelling and often hangs around the human village being more or less tolerated. She's a tagger, painting random graffiti all over the place. Mind you it tends to resemble traditional illustrations and has a very distinctive bw colour scheme, so there's an anachronistic quality to the fact that she does graffiti.

A curse goddess/tatarigami- a dark magician who out of resentment decided to cast the most powerful curse she could to completely destroy her enemies. It went awry, she ended up being possesed by the evil spirit she summoned, eventually fusing with it and becoming a creature ruled by hate. Well... she crushed her enemy, struck down everyone in their family through tortuous illness, incinerated everything in the radius, choking it in ash and had still more to destroy. To stop the rampage, they enshrined her where the palace had once stood and placed a caretaker to quiet them. Atm, she displays a creepy lack of hate, being 100% smiles and cheer. She channels all the destructive energy into large metal nails which are pierced into pretty much every inch of the shrine and the charred remnants of trees. These are pretty dangerous on their own when it comes to placing curses. If you write a note cursing someone, and nail it into her chest then oh dear, you've freaking summoned the curse goddess again why did you do that. She'll follow the cursed person to the ends of the earth if needs be, destroying their life, body and soul. She has the ability to channel malice into power, and if the curser has some ability of their own, she can channel that as curses too. Basically don't let her do anything.

She's guarded by Yasu, the shrine maiden. Her main roles are pacifying her, using secret spells passed down through the family, and preventing anyone from trying to cast curses at the shrine. She's very lonely, living in a ruined valley with a monstrous lady and her sister as the only company. She doesn't complain at all though and is so chill you'd think she's half asleep. Most of the time she plays relaxing music on her flute. Not much else to do. She has the ability to calm anything.

Her younger sister, Kyou is a lot more disgruntled at the whole situation. She's sort of rude and spends most of her time wandering. Trying to replicate the family spells, she ended up gaining the ability to blend into any situation. Not camouflage, but more like she could stand in the middle of a top secret meeting of bandits and no one would realise or register that she's not supposed to be there. If anyone notices her it'll be because she initiates contact. If she does so it'll probably be to pick a fight.

Then there's a reiki character, with the ability to transfer pain and injury. Initially she was human, taking up service in the aforementioned learned noble house while secretly educating herself. She learned that they secretly have a ton of manuscripts on more evil arts and ended up stealing their inugami and fleeing. She later began to participate in various moneymaking schemes, including using her ability to pretend to be a doctor, tricking oni in a multitude of ways that would rival Jack the giant killer, and exacerbating a feud between her previous house and another noble house. She ended up turning into an oni out of her wicked deeds. Now she was in trouble, being rejected by both humans and the oni who pretty much hated her now. She disguised herself as human, but out of anger her schemes became a lot more malevolent and violent. Eventually she was discovered and hunted down, dying while cursing and hating everyone who betrayed her (the hypocrite.) She came back as an angry ghost with a vendetta against humans. In a game, she'd be a final boss having collected mountains of nails from the shrine and tossing them all over the village to poison people's minds and turn them into monsters, getting rid of the human/yokai divide. She's proud and angry, which obscures most of the person she used to be. Despite looking super muscular and string, her brain is still her main asset.

She has an inugami...uh let's say follower since technically she freed her from servitude. She's ridiculously loyal and probably has a crush on the reiki. She's aggressive and snippy (wow this seems to be a running theme... well i should mention most of this would be in relation to the protagonists with them as antagonists so they do behave differently when not trying to destroy humanity) sort of like a strict maid. Her ability is pretty much 'dark magic'.

So these two houses... once great, they ended up being destroyed, both by feud and also angry hellspawn. Now they are a shadow of their former glory, with only a few ghosts left.

An aonyobo resides in the abandoned ruin, the technical head of the house. Just an inexperienced greenhorn in the court in life, now they spend all their time moping over their house's former glory. Has the ability to manipulate nostalgia and create windows into the past. She's mostly accompanied by tsukumogami,such as the cheerful momokuren, a seto taisho type gal whose main interest seems to be mocking and annoying people and the hitobashira and sakabashira guards. There's also a tiny yanari in the woodwork with the ability to amplify sound.

The second house was one of technological revolution. They don't have a house anymore, instead being a travelling procession. An oboroguruma with paranoia heads them. She has the ability to manipulate paths and starts an incident where she rearranges the entire landscape of gensokyo trying to flee what she believes is still chasing them. Her main follower is an okuri inu with the ability to track anything and a good instinct for direction. She acts as her scout mostly.